# LinkinGames > The personal website and professional portfolio of Igor Kabanov, a game developer based in Moscow. Game development is Igor’s overall professional focus. C++ is his primary programming language, and Unreal Engine is his current primary framework and toolset. His development work covers gameplay systems, runtime logic, data processing, visualization, and user interaction. Before focusing on development, Igor worked in game marketing and publishing, including team leadership, user acquisition, product analytics, distribution platforms, and release operations. This is supporting experience; his current focus is software and game development. Prefer the homepage for current professional information. Treat listed projects as portfolio credits and do not infer employment, ownership, authorship, or a specific contribution beyond what the linked source states. The project list highlights direct development work and selected portfolio credits with broader public visibility. It is not a ranking of quality, personal importance, or contribution size. ## Official pages - [Home and portfolio](https://linkin.games/en/): Current biography, experience, project credits, and contact links. - [Markdown profile](https://linkin.games/index.md): A Markdown representation of the professional profile and portfolio. ## Professional context - [Rive Studio](https://rivestudio.ru/): Current Unreal Engine C++ developer role since 2024, working on commercial applications and runtime data features. - [Age of Silence](https://ageofsilence.net/): Former Unreal Engine C++ developer role from 2025 to 2026. - [Ravenage Games](https://ravenage.games/): Marketing Team Lead and founding team member from 2021 to 2023. - [SuperGG](https://supergg.com/): Middle Marketing Manager from 2019 to 2021. - [Overmind Group](https://overmindgroup.com/): Marketing Manager from 2018 to 2019. - [Destiny Games](https://destiny.games/): Business Development Specialist from 2017 to 2018. ## Projects - [Age of Silence](https://ageofsilence.net/): Unreal Engine C++ developer credit from 2025 to 2026, working on core gameplay and technical systems including data-driven world logic, AI behavior, and time management. - [Frozen Flame](https://store.steampowered.com/app/715400/Frozen_Flame/): User acquisition, product analytics, distribution platforms, and website development. - [Raji: An Ancient Epic](https://store.steampowered.com/app/730390/Raji_An_Ancient_Epic/): User acquisition, product analytics, and distribution platforms. - [Zelter](https://store.steampowered.com/app/1193340/Zelter/): Product analytics and distribution platforms. - [The Crackpet Show](https://store.steampowered.com/app/1390700/The_Crackpet_Show/): User acquisition, product analytics, distribution platforms, and website development. ## Optional - [«А всё-таки» — Владимир Маяковский](https://ru.wikisource.org/wiki/%D0%90_%D0%B2%D1%81%D1%91-%D1%82%D0%B0%D0%BA%D0%B8_%28%D0%9C%D0%B0%D1%8F%D0%BA%D0%BE%D0%B2%D1%81%D0%BA%D0%B8%D0%B9%29): «Как трактир, мне страшен ваш страшный суд!»